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authorSergey Sharybin <sergey.vfx@gmail.com>2017-11-28 19:05:52 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-11-29 13:01:08 +0300
commita6b6689c0ab769bfdf4db932e4afd75ac0d42e10 (patch)
tree7a6b8a135ad7ac8c383b26b1ab330c2f9b594dfc /source/blender/draw/DRW_engine.h
parent6208ce2e0a60fdddc1fb12ae1a2f84dcdcd32d90 (diff)
Draw manager: Listen to depsgraph's ID update callbacks
This replaces dedicated flag which wasn't clean who sets it and who clears it, and which was also trying to re-implement existing functionality in a way. Flushing is not currently very efficient but there are ways to speed this up a lot, but needs more investigation.
Diffstat (limited to 'source/blender/draw/DRW_engine.h')
-rw-r--r--source/blender/draw/DRW_engine.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index f3e1bf5ceac..ba0f8681f10 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -34,6 +34,7 @@ struct Main;
struct Material;
struct Scene;
struct DrawEngineType;
+struct ID;
struct IDProperty;
struct bContext;
struct Object;
@@ -78,6 +79,7 @@ typedef struct DRWUpdateContext {
struct RenderEngineType *engine_type;
} DRWUpdateContext;
void DRW_notify_view_update(const DRWUpdateContext *update_ctx);
+void DRW_notify_id_update(const DRWUpdateContext *update_ctx, struct ID *id);
void DRW_draw_view(const struct bContext *C);