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author | Clément Foucault <foucault.clem@gmail.com> | 2018-07-10 14:17:32 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-07-10 16:31:34 +0300 |
commit | dfd192ce41f7e4923db0642f22a587862656bbdd (patch) | |
tree | d47f25e7fd3a162f8d3fb6fcf4d441ce735dd63f /source/blender/draw/DRW_engine.h | |
parent | 785159e6e4dfc5c010baab626667132020e1ddc7 (diff) |
GPUTexture: Refactor of texture creation & new feature
- Texture creation now requires explicit data type.
- GPU_texture_add_mipmap enable explicit mipmap upload.
- GPU_texture_get_mipmap_size can be used to get the size of a mipmap level
of an existing GPUTexture
- GPU_texture_read let you read back data from a gpu texture.
Diffstat (limited to 'source/blender/draw/DRW_engine.h')
0 files changed, 0 insertions, 0 deletions