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author | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
commit | 29f3af95272590d26f610ae828b2eeee89c82a00 (patch) | |
tree | a696a58a2561c48f7ec6166e369e22081e0a64d8 /source/blender/draw/DRW_engine.h | |
parent | dcb93126876879d969a30a7865700abd072066f8 (diff) |
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'source/blender/draw/DRW_engine.h')
-rw-r--r-- | source/blender/draw/DRW_engine.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h index c6aedd40afb..b4c23d5e57c 100644 --- a/source/blender/draw/DRW_engine.h +++ b/source/blender/draw/DRW_engine.h @@ -129,7 +129,6 @@ void DRW_draw_select_id(struct Depsgraph *depsgraph, /* grease pencil render */ bool DRW_render_check_grease_pencil(struct Depsgraph *depsgraph); void DRW_render_gpencil(struct RenderEngine *engine, struct Depsgraph *depsgraph); -void DRW_gpencil_freecache(struct Object *ob); /* This is here because GPUViewport needs it */ struct DRWInstanceDataList *DRW_instance_data_list_create(void); |