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authorAlexander Gavrilov <angavrilov@gmail.com>2020-10-31 19:21:07 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2020-11-03 16:35:43 +0300
commit91d320edc3cfb30443af4adbcb09bc3d7a609e1d (patch)
tree5fa112217c986e516ff30e3ba95556bc2b94d7ce /source/blender/draw/DRW_engine.h
parent9bc177d8ded4ba498762813a0d5106005fef0e67 (diff)
Cycles: immediately store the used_shader list in Blender interface.
Uniform attributes require immediate access to the shader list in object update code, so setting the field can't be deferred to a background task. This required adding a parameter to the clear method of Geometry. Ref D2057
Diffstat (limited to 'source/blender/draw/DRW_engine.h')
0 files changed, 0 insertions, 0 deletions