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authorSergey Sharybin <sergey.vfx@gmail.com>2018-01-16 17:58:39 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-01-16 17:58:39 +0300
commitc810df35b235c9676be3a787a00ec6e4cacff5cb (patch)
tree199208077e4e54e494260c1b9c028464fa91a7b3 /source/blender/draw/DRW_engine.h
parent1ed06a11679b77610003a4ec15577dbabed55832 (diff)
Draw manager: Cleanup, use full name for depsgraph variable
Diffstat (limited to 'source/blender/draw/DRW_engine.h')
-rw-r--r--source/blender/draw/DRW_engine.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 1fa9c5b4f0c..0cfa1fe7d6a 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -87,26 +87,26 @@ void DRW_notify_id_update(const DRWUpdateContext *update_ctx, struct ID *id);
void DRW_draw_view(const struct bContext *C);
void DRW_draw_render_loop_ex(
- struct Depsgraph *graph,
+ struct Depsgraph *depsgraph,
struct RenderEngineType *engine_type,
struct ARegion *ar, struct View3D *v3d,
const struct bContext *evil_C);
void DRW_draw_render_loop(
- struct Depsgraph *graph,
+ struct Depsgraph *depsgraph,
struct ARegion *ar, struct View3D *v3d);
void DRW_draw_render_loop_offscreen(
- struct Depsgraph *graph,
+ struct Depsgraph *depsgraph,
struct RenderEngineType *engine_type,
struct ARegion *ar, struct View3D *v3d,
const bool draw_background,
struct GPUOffScreen *ofs,
struct GPUViewport *viewport);
void DRW_draw_select_loop(
- struct Depsgraph *graph,
+ struct Depsgraph *depsgraph,
struct ARegion *ar, struct View3D *v3d,
bool use_obedit_skip, bool use_nearest, const struct rcti *rect);
void DRW_draw_depth_loop(
- struct Depsgraph *graph,
+ struct Depsgraph *depsgraph,
struct ARegion *ar, struct View3D *v3d);
/* This is here because GPUViewport needs it */