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authorPablo Vazquez <venomgfx@gmail.com>2018-11-08 18:01:02 +0300
committerPablo Vazquez <venomgfx@gmail.com>2018-11-08 18:01:26 +0300
commitc81ddc97ef7e6aed227f8893d387849ee8390404 (patch)
tree1125372ac63ad6a48140c39f5a5822f268047321 /source/blender/draw/DRW_engine.h
parentacb8334e706eb0fd12ff421229f4bb65e8f3d9de (diff)
UI: Tweaks to Add menu in Video Sequencer Editor.
Mainly organization and bringing it closer to the Add menu in the 3D Viewport. * Icons for most top-level items when available. * New Transitions menu for Cross, Gamma Cross and Wipe. * Move Color and Text to top level. These options are used way too often to be in a submenu. Having a menu with 2 entries defeats the purpose, so I've removed it for now. I checked if add-ons used it and apparently not. It can be brought back if needed. * Avoid empty dropdown in Scene/Mask/Clip. Solution is ugly for now and should be improved in C. * Some effects couldn't be used without 1 or 2 strips selected, now the menu entry is grayed out accordingly. * Some more icons for other menus.
Diffstat (limited to 'source/blender/draw/DRW_engine.h')
0 files changed, 0 insertions, 0 deletions