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author | Clément Foucault <foucault.clem@gmail.com> | 2019-04-18 18:25:04 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-04-19 16:19:43 +0300 |
commit | 973e64cf9cb23b91e329ebac9a0f4c69647edf20 (patch) | |
tree | 8d9b1ce47b8d7d646f65e3b3c8040bc5b72ec2bb /source/blender/draw/DRW_engine.h | |
parent | 0ebf43b4d0a955469a8b7544089c07370781cf88 (diff) |
DRW: Make shaded batch validation more correct
This is in order to support garbage collection of unused Custom data layer uploaded to the GPU.
Actual Garbage Collection is not added by this commit.
Diffstat (limited to 'source/blender/draw/DRW_engine.h')
0 files changed, 0 insertions, 0 deletions