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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/draw/DRW_select_buffer.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/draw/DRW_select_buffer.h')
-rw-r--r--source/blender/draw/DRW_select_buffer.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/DRW_select_buffer.h b/source/blender/draw/DRW_select_buffer.h
index 0ad13af81ba..6ebc30d0382 100644
--- a/source/blender/draw/DRW_select_buffer.h
+++ b/source/blender/draw/DRW_select_buffer.h
@@ -90,34 +90,34 @@ uint DRW_select_buffer_context_offset_for_object_elem(struct Depsgraph *depsgrap
struct Object *object,
char elem_type);
uint *DRW_select_buffer_read(struct Depsgraph *depsgraph,
- struct ARegion *ar,
+ struct ARegion *region,
struct View3D *v3d,
const rcti *rect,
uint *r_buf_len);
uint *DRW_select_buffer_bitmap_from_rect(struct Depsgraph *depsgraph,
- struct ARegion *ar,
+ struct ARegion *region,
struct View3D *v3d,
const struct rcti *rect,
uint *r_bitmap_len);
uint *DRW_select_buffer_bitmap_from_circle(struct Depsgraph *depsgraph,
- struct ARegion *ar,
+ struct ARegion *region,
struct View3D *v3d,
const int center[2],
const int radius,
uint *r_bitmap_len);
uint *DRW_select_buffer_bitmap_from_poly(struct Depsgraph *depsgraph,
- struct ARegion *ar,
+ struct ARegion *region,
struct View3D *v3d,
const int poly[][2],
const int poly_len,
const struct rcti *rect,
uint *r_bitmap_len);
uint DRW_select_buffer_sample_point(struct Depsgraph *depsgraph,
- struct ARegion *ar,
+ struct ARegion *region,
struct View3D *v3d,
const int center[2]);
uint DRW_select_buffer_find_nearest_to_point(struct Depsgraph *depsgraph,
- struct ARegion *ar,
+ struct ARegion *region,
struct View3D *v3d,
const int center[2],
const uint id_min,