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authorClément Foucault <foucault.clem@gmail.com>2017-11-14 22:49:13 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-11-14 22:49:33 +0300
commitbc648af4e1bb9635d6d4fa6ef5d196607a47d2fb (patch)
tree4d8636677f6611fa5281351395b29944c61f01a9 /source/blender/draw/engines/basic/basic_engine.c
parentf23a595228bd56da87385e80922aefb5c72e9877 (diff)
Fix Opengl Error with glBlitFramebuffer
This was caused by 93936b8643b9c4f77fe13d35b41ecaa246843dd8 From GL spec : GL_INVALID_OPERATION is generated if mask contains GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the source and destination depth and stencil formats do not match. So blitting framebuffer with depth or stencil require the SAME FORMAT.
Diffstat (limited to 'source/blender/draw/engines/basic/basic_engine.c')
-rw-r--r--source/blender/draw/engines/basic/basic_engine.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/basic/basic_engine.c b/source/blender/draw/engines/basic/basic_engine.c
index a4ee3d22444..92ffa8a1794 100644
--- a/source/blender/draw/engines/basic/basic_engine.c
+++ b/source/blender/draw/engines/basic/basic_engine.c
@@ -136,7 +136,7 @@ static void BASIC_engine_init(void *vedata)
#ifdef USE_DEPTH
if (DRW_state_is_fbo()) {
const float *viewport_size = DRW_viewport_size_get();
- DRWFboTexture tex = {&txl->depth_dup, DRW_TEX_DEPTH_24, 0};
+ DRWFboTexture tex = {&txl->depth_dup, DRW_TEX_DEPTH_24_STENCIL_8, 0};
DRW_framebuffer_init(&fbl->dupli_depth, &draw_engine_basic_type,
(int)viewport_size[0], (int)viewport_size[1],
&tex, 1);