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authorJarrett Johnson <jarrett.johnson>2021-11-08 17:43:21 +0300
committerJeroen Bakker <jeroen@blender.org>2021-11-08 17:43:50 +0300
commit495e60c0dae16a906de5d87e12f9caa8f437a728 (patch)
tree858370ea2506c72d9b738ea569202b2890ea2a68 /source/blender/draw/engines/basic/basic_private.h
parentbb6547cb5fe61b231b2cd62f5ea41b0c2cb74c30 (diff)
Basic engine shaders test
This patch adds shader compilation tests for the basic engine in `shaders_test.cc` Addresses T92701 Reviewed By: jbakker Differential Revision: https://developer.blender.org/D13066
Diffstat (limited to 'source/blender/draw/engines/basic/basic_private.h')
-rw-r--r--source/blender/draw/engines/basic/basic_private.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/source/blender/draw/engines/basic/basic_private.h b/source/blender/draw/engines/basic/basic_private.h
new file mode 100644
index 00000000000..e5f494bf0e7
--- /dev/null
+++ b/source/blender/draw/engines/basic/basic_private.h
@@ -0,0 +1,35 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ */
+
+/** \file
+ * \ingroup draw_engine
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+GPUShader *BASIC_shaders_depth_sh_get(eGPUShaderConfig config);
+GPUShader *BASIC_shaders_pointcloud_depth_sh_get(eGPUShaderConfig config);
+GPUShader *BASIC_shaders_depth_conservative_sh_get(eGPUShaderConfig config);
+GPUShader *BASIC_shaders_pointcloud_depth_conservative_sh_get(eGPUShaderConfig config);
+void BASIC_shaders_free(void);
+
+#ifdef __cplusplus
+}
+#endif