diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-09-07 17:12:26 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-09-07 17:23:25 +0300 |
commit | 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 (patch) | |
tree | 0283a5c819d1e709edfd0de814636aa83a9b1033 /source/blender/draw/engines/eevee/eevee_bloom.c | |
parent | ab823176d31dc155645de733f1cd4fbd6ad74592 (diff) |
Cleanup: use post increment/decrement
When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_bloom.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_bloom.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_bloom.c b/source/blender/draw/engines/eevee/eevee_bloom.c index 14faa827be5..c6cc336db56 100644 --- a/source/blender/draw/engines/eevee/eevee_bloom.c +++ b/source/blender/draw/engines/eevee/eevee_bloom.c @@ -128,7 +128,7 @@ int EEVEE_bloom_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) /* Downsample buffers */ copy_v2_v2_int(texsize, blitsize); - for (int i = 0; i < effects->bloom_iteration_len; ++i) { + for (int i = 0; i < effects->bloom_iteration_len; i++) { texsize[0] /= 2; texsize[1] /= 2; @@ -147,7 +147,7 @@ int EEVEE_bloom_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) /* Upsample buffers */ copy_v2_v2_int(texsize, blitsize); - for (int i = 0; i < effects->bloom_iteration_len - 1; ++i) { + for (int i = 0; i < effects->bloom_iteration_len - 1; i++) { texsize[0] /= 2; texsize[1] /= 2; @@ -167,7 +167,7 @@ int EEVEE_bloom_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata) /* Cleanup to release memory */ GPU_FRAMEBUFFER_FREE_SAFE(fbl->bloom_blit_fb); - for (int i = 0; i < MAX_BLOOM_STEP - 1; ++i) { + for (int i = 0; i < MAX_BLOOM_STEP - 1; i++) { GPU_FRAMEBUFFER_FREE_SAFE(fbl->bloom_down_fb[i]); GPU_FRAMEBUFFER_FREE_SAFE(fbl->bloom_accum_fb[i]); } @@ -288,7 +288,7 @@ void EEVEE_bloom_draw(EEVEE_Data *vedata) last = effects->bloom_downsample[0]; - for (int i = 1; i < effects->bloom_iteration_len; ++i) { + for (int i = 1; i < effects->bloom_iteration_len; i++) { copy_v2_v2(effects->unf_source_texel_size, effects->downsamp_texel_size[i - 1]); effects->unf_source_buffer = last; @@ -300,7 +300,7 @@ void EEVEE_bloom_draw(EEVEE_Data *vedata) } /* Upsample and accumulate */ - for (int i = effects->bloom_iteration_len - 2; i >= 0; --i) { + for (int i = effects->bloom_iteration_len - 2; i >= 0; i--) { copy_v2_v2(effects->unf_source_texel_size, effects->downsamp_texel_size[i]); effects->unf_source_buffer = effects->bloom_downsample[i]; effects->unf_base_buffer = last; @@ -324,7 +324,7 @@ void EEVEE_bloom_draw(EEVEE_Data *vedata) void EEVEE_bloom_free(void) { - for (int i = 0; i < 2; ++i) { + for (int i = 0; i < 2; i++) { DRW_SHADER_FREE_SAFE(e_data.bloom_blit_sh[i]); DRW_SHADER_FREE_SAFE(e_data.bloom_downsample_sh[i]); DRW_SHADER_FREE_SAFE(e_data.bloom_upsample_sh[i]); |