Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-03-20 10:17:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-20 10:25:27 +0300
commit4fa904e91c78148ba39ac40371d7680294e225bf (patch)
treeec6c1c6f6a1263e29900bedc9e876d941cc3febf /source/blender/draw/engines/eevee/eevee_depth_of_field.c
parentdb5a82302cb322b24d0e0a315e6af499706e8aca (diff)
Cleanup: use lowercase for dimensions in function names
Most API's already use this convention.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_depth_of_field.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_depth_of_field.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
index 00d9420004b..7aa1e48472f 100644
--- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c
+++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
@@ -97,11 +97,11 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
eGPUTextureFormat down_format = DRW_state_draw_background() ? GPU_R11F_G11F_B10F : GPU_RGBA16F;
- effects->dof_down_near = DRW_texture_pool_query_2D(buffer_size[0], buffer_size[1], down_format,
+ effects->dof_down_near = DRW_texture_pool_query_2d(buffer_size[0], buffer_size[1], down_format,
&draw_engine_eevee_type);
- effects->dof_down_far = DRW_texture_pool_query_2D(buffer_size[0], buffer_size[1], down_format,
+ effects->dof_down_far = DRW_texture_pool_query_2d(buffer_size[0], buffer_size[1], down_format,
&draw_engine_eevee_type);
- effects->dof_coc = DRW_texture_pool_query_2D(buffer_size[0], buffer_size[1], GPU_RG16F,
+ effects->dof_coc = DRW_texture_pool_query_2d(buffer_size[0], buffer_size[1], GPU_RG16F,
&draw_engine_eevee_type);
GPU_framebuffer_ensure_config(&fbl->dof_down_fb, {
@@ -114,7 +114,7 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
/* Go full 32bits for rendering and reduce the color artifacts. */
eGPUTextureFormat fb_format = DRW_state_is_image_render() ? GPU_RGBA32F : GPU_RGBA16F;
- effects->dof_blur = DRW_texture_pool_query_2D(buffer_size[0] * 2, buffer_size[1], fb_format,
+ effects->dof_blur = DRW_texture_pool_query_2d(buffer_size[0] * 2, buffer_size[1], fb_format,
&draw_engine_eevee_type);
GPU_framebuffer_ensure_config(&fbl->dof_scatter_fb, {
@@ -123,7 +123,7 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
});
if (!DRW_state_draw_background()) {
- effects->dof_blur_alpha = DRW_texture_pool_query_2D(buffer_size[0] * 2, buffer_size[1], GPU_R32F,
+ effects->dof_blur_alpha = DRW_texture_pool_query_2d(buffer_size[0] * 2, buffer_size[1], GPU_R32F,
&draw_engine_eevee_type);
GPU_framebuffer_texture_attach(fbl->dof_scatter_fb, effects->dof_blur_alpha, 1, 0);
}