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authorClément Foucault <foucault.clem@gmail.com>2017-12-08 13:56:48 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-12-08 13:58:04 +0300
commit9aaf75da3de1d66b51562aebfa4f350df08daeb5 (patch)
tree686354f2a6b40d85c2f7d67f0e80f6b66a686db5 /source/blender/draw/engines/eevee/eevee_effects.c
parent7f48923986e3db489fa704c8de4c123bbb8e0254 (diff)
Eevee: Fix SSR ans SSAO for intel GPU.
On my intel GPU there is some issue when rendering to depth only format. This workaround the issue.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_effects.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_effects.c31
1 files changed, 23 insertions, 8 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index 12017e0ed78..223012e3906 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -31,6 +31,7 @@
#include "eevee_private.h"
#include "GPU_texture.h"
+#include "GPU_extensions.h"
static struct {
/* Downsample Depth */
@@ -148,10 +149,17 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
* MinMax Pyramid
*/
DRWFboTexture texmax = {&txl->maxzbuffer, DRW_TEX_DEPTH_24, DRW_TEX_MIPMAP};
+
+ if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
+ /* Intel gpu seems to have problem rendering to only depth format */
+ texmax.format = DRW_TEX_R_32;
+ }
+
DRW_framebuffer_init(&fbl->downsample_fb, &draw_engine_eevee_type,
(int)viewport_size[0] / 2, (int)viewport_size[1] / 2,
&texmax, 1);
+
/**
* Compute Mipmap texel alignement.
*/
@@ -207,6 +215,13 @@ void EEVEE_effects_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
EEVEE_StorageList *stl = vedata->stl;
EEVEE_TextureList *txl = vedata->txl;
EEVEE_EffectsInfo *effects = stl->effects;
+ int downsample_write = DRW_STATE_WRITE_DEPTH;
+
+ /* Intel gpu seems to have problem rendering to only depth format.
+ * Use color texture instead. */
+ if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
+ downsample_write = DRW_STATE_WRITE_COLOR;
+ }
struct Gwn_Batch *quad = DRW_cache_fullscreen_quad_get();
@@ -233,39 +248,39 @@ void EEVEE_effects_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
DRWShadingGroup *grp;
#if 0 /* Not used for now */
- psl->minz_downlevel_ps = DRW_pass_create("HiZ Min Down Level", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
+ psl->minz_downlevel_ps = DRW_pass_create("HiZ Min Down Level", downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(e_data.minz_downlevel_sh, psl->minz_downlevel_ps);
DRW_shgroup_uniform_buffer(grp, "depthBuffer", &stl->g_data->minzbuffer);
DRW_shgroup_call_add(grp, quad, NULL);
#endif
- psl->maxz_downlevel_ps = DRW_pass_create("HiZ Max Down Level", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
+ psl->maxz_downlevel_ps = DRW_pass_create("HiZ Max Down Level", downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(e_data.maxz_downlevel_sh, psl->maxz_downlevel_ps);
DRW_shgroup_uniform_buffer(grp, "depthBuffer", &txl->maxzbuffer);
DRW_shgroup_call_add(grp, quad, NULL);
/* Copy depth buffer to halfres top level of HiZ */
#if 0 /* Not used for now */
- psl->minz_downdepth_ps = DRW_pass_create("HiZ Min Copy Depth Halfres", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
+ psl->minz_downdepth_ps = DRW_pass_create("HiZ Min Copy Depth Halfres", downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(e_data.minz_downdepth_sh, psl->minz_downdepth_ps);
DRW_shgroup_uniform_buffer(grp, "depthBuffer", &e_data.depth_src);
DRW_shgroup_call_add(grp, quad, NULL);
#endif
- psl->maxz_downdepth_ps = DRW_pass_create("HiZ Max Copy Depth Halfres", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
+ psl->maxz_downdepth_ps = DRW_pass_create("HiZ Max Copy Depth Halfres", downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(e_data.maxz_downdepth_sh, psl->maxz_downdepth_ps);
DRW_shgroup_uniform_buffer(grp, "depthBuffer", &e_data.depth_src);
DRW_shgroup_call_add(grp, quad, NULL);
#if 0 /* Not used for now */
- psl->minz_downdepth_layer_ps = DRW_pass_create("HiZ Min Copy DepthLayer Halfres", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
+ psl->minz_downdepth_layer_ps = DRW_pass_create("HiZ Min Copy DepthLayer Halfres", downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(e_data.minz_downdepth_layer_sh, psl->minz_downdepth_layer_ps);
DRW_shgroup_uniform_buffer(grp, "depthBuffer", &e_data.depth_src);
DRW_shgroup_uniform_int(grp, "depthLayer", &e_data.depth_src_layer, 1);
DRW_shgroup_call_add(grp, quad, NULL);
#endif
- psl->maxz_downdepth_layer_ps = DRW_pass_create("HiZ Max Copy DepthLayer Halfres", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
+ psl->maxz_downdepth_layer_ps = DRW_pass_create("HiZ Max Copy DepthLayer Halfres", downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(e_data.maxz_downdepth_layer_sh, psl->maxz_downdepth_layer_ps);
DRW_shgroup_uniform_buffer(grp, "depthBuffer", &e_data.depth_src);
DRW_shgroup_uniform_int(grp, "depthLayer", &e_data.depth_src_layer, 1);
@@ -273,13 +288,13 @@ void EEVEE_effects_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
/* Copy depth buffer to halfres top level of HiZ */
#if 0 /* Not used for now */
- psl->minz_copydepth_ps = DRW_pass_create("HiZ Min Copy Depth Fullres", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
+ psl->minz_copydepth_ps = DRW_pass_create("HiZ Min Copy Depth Fullres", downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(e_data.minz_copydepth_sh, psl->minz_copydepth_ps);
DRW_shgroup_uniform_buffer(grp, "depthBuffer", &e_data.depth_src);
DRW_shgroup_call_add(grp, quad, NULL);
#endif
- psl->maxz_copydepth_ps = DRW_pass_create("HiZ Max Copy Depth Fullres", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
+ psl->maxz_copydepth_ps = DRW_pass_create("HiZ Max Copy Depth Fullres", downsample_write | DRW_STATE_DEPTH_ALWAYS);
grp = DRW_shgroup_create(e_data.maxz_copydepth_sh, psl->maxz_copydepth_ps);
DRW_shgroup_uniform_buffer(grp, "depthBuffer", &e_data.depth_src);
DRW_shgroup_call_add(grp, quad, NULL);