diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-11-06 18:54:33 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2017-11-06 19:43:14 +0300 |
commit | 9d77b5d5910b65bed88817169d5444cfb189eb63 (patch) | |
tree | 2c1b33f4aa44b94247ae977befd1fbc675076b39 /source/blender/draw/engines/eevee/eevee_effects.c | |
parent | ed555750eb8294005f54425094cb692f29830631 (diff) |
Eevee: Remove uses of DRW_shgroup_call_dynamic_add_empty in shadows and probe rendering.
This was adding an unecessary high number of DRWCall per objects.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_effects.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_effects.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c index a01ba6a3acf..e8ccd886630 100644 --- a/source/blender/draw/engines/eevee/eevee_effects.c +++ b/source/blender/draw/engines/eevee/eevee_effects.c @@ -214,8 +214,7 @@ void EEVEE_effects_cache_init(EEVEE_SceneLayerData *UNUSED(sldata), EEVEE_Data * DRW_shgroup_uniform_buffer(grp, "source", &e_data.color_src); DRW_shgroup_uniform_float(grp, "texelSize", &e_data.cube_texel_size, 1); DRW_shgroup_uniform_int(grp, "Layer", &zero, 1); - for (int i = 0; i < 6; ++i) - DRW_shgroup_call_dynamic_add_empty(grp); + DRW_shgroup_set_instance_count(grp, 6); } { |