diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-05-16 17:43:41 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-17 14:38:42 +0300 |
commit | b526221315e5734306ef3bf5e520529d7f9e24a2 (patch) | |
tree | 112199cadf35036f3b6452ded533ec26d146e4ff /source/blender/draw/engines/eevee/eevee_effects.c | |
parent | b23af112d2439a8d6b993fbf7daa3b527cfb48c8 (diff) |
Eevee: Remove the Subsurface Render checkbox
This is to simplify the usage of SSS.
Now it automatically detect if there is any SSS material in the view and
allocate the needed buffer if any.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_effects.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_effects.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c index c4075fc2bef..91426b36415 100644 --- a/source/blender/draw/engines/eevee/eevee_effects.c +++ b/source/blender/draw/engines/eevee/eevee_effects.c @@ -159,10 +159,11 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata, effects->enabled_effects |= EEVEE_depth_of_field_init(sldata, vedata, camera); effects->enabled_effects |= EEVEE_temporal_sampling_init(sldata, vedata); effects->enabled_effects |= EEVEE_occlusion_init(sldata, vedata); - effects->enabled_effects |= EEVEE_subsurface_init(sldata, vedata); effects->enabled_effects |= EEVEE_screen_raytrace_init(sldata, vedata); effects->enabled_effects |= EEVEE_volumes_init(sldata, vedata); + EEVEE_subsurface_init(sldata, vedata); + /* Force normal buffer creation. */ if (DRW_state_is_image_render() && !minimal && (view_layer->passflag & SCE_PASS_NORMAL) != 0) { effects->enabled_effects |= EFFECT_NORMAL_BUFFER; |