diff options
author | Jeroen Bakker <jeroen@blender.org> | 2020-09-01 12:48:37 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-09-02 14:03:06 +0300 |
commit | feb4b645d70ec8ad5c3f91a957738a9fba4054f0 (patch) | |
tree | 4868e334b328f4dbfd81ff1dff531fe2d3834efb /source/blender/draw/engines/eevee/eevee_engine.c | |
parent | d851b38185c1777287a19618c7fd103ad18e15f3 (diff) |
EEVEE: Shader tests for Depth of Field
This patch moves the EEVEE depth of field shaders to eevee_shaders.c and
adds them to the eevee shaders test suite.
Reviewed By: Clément Foucault
Differential Revision: https://developer.blender.org/D8771
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_engine.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_engine.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index d5fd11040e3..0f9f2c184bb 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -571,7 +571,6 @@ static void eevee_render_to_image(void *vedata, static void eevee_engine_free(void) { EEVEE_shaders_free(); - EEVEE_depth_of_field_free(); EEVEE_effects_free(); EEVEE_lightprobes_free(); EEVEE_shadows_free(); |