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authorCampbell Barton <ideasman42@gmail.com>2019-12-11 02:56:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-12-11 02:56:53 +0300
commit63d521432e9307643c279237b041a8f2ac6dda9d (patch)
tree5384b15865454dab13207606e8fe2d3dee5939bc /source/blender/draw/engines/eevee/eevee_engine.c
parente0fbea9c0d52744c082454a90487768f406bff5a (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_engine.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index 603a4787dba..a6ad7d97922 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -164,8 +164,8 @@ static void eevee_cache_finish(void *vedata)
uint tot_samples = scene_eval->eevee.taa_render_samples;
if (tot_samples == 0) {
- /* use a high number of samples so the outputs accum buffers
- * will have the highest possible precision */
+ /* Use a high number of samples so the outputs accumulation buffers
+ * will have the highest possible precision. */
tot_samples = 1024;
}
EEVEE_renderpasses_output_init(sldata, vedata, tot_samples);