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authorJeroen Bakker <j.bakker@atmind.nl>2018-05-30 15:40:57 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2018-05-30 15:42:07 +0300
commitacaf46db0ea7103aaa3f46092b3582611d37ca0f (patch)
treebfd0adacdbbb6852c49cbf9b3ac73503e62bb638 /source/blender/draw/engines/eevee/eevee_engine.c
parent29f9a197088e0e1ea56cae675803f61165d790c1 (diff)
Workbench: Specular Highlights
Added specular highlights for: - Solid studio shading - Texture studio shading
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_engine.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index 9bd240afe3a..0889ce9a334 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -149,7 +149,7 @@ static void eevee_cache_populate(void *vedata, Object *ob)
}
}
else if (!USE_SCENE_LIGHT(draw_ctx->v3d)) {
- /* do not add any light sources to the cache */
+ /* do not add any scene light sources to the cache */
}
else if (ob->type == OB_LIGHTPROBE) {
if ((ob->base_flag & BASE_FROMDUPLI) != 0) {