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authorCampbell Barton <ideasman42@gmail.com>2018-07-08 13:45:53 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-08 13:50:00 +0300
commit392ed710d62ce496491566f9743ad9e66737072a (patch)
tree98fdcb383954fc41eb9d254c09f624799bbb38ff /source/blender/draw/engines/eevee/eevee_lightprobes.c
parent6d72d3c862d321c5d7dfd10483c504e4fa50766f (diff)
Cleanup: rename 'ct' to 'len' for size vars
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_lightprobes.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightprobes.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 0b97496700a..c4cf56483fa 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -127,12 +127,12 @@ static void irradiance_pool_size_get(int visibility_size, int total_samples, int
(visibility_size / IRRADIANCE_SAMPLE_SIZE_Y);
/* The irradiance itself take one layer, hence the +1 */
- int layer_ct = MIN2(irr_per_vis + 1, IRRADIANCE_MAX_POOL_LAYER);
+ int layer_len = MIN2(irr_per_vis + 1, IRRADIANCE_MAX_POOL_LAYER);
- int texel_ct = (int)ceilf((float)total_samples / (float)(layer_ct - 1));
- r_size[0] = visibility_size * max_ii(1, min_ii(texel_ct, (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
- r_size[1] = visibility_size * max_ii(1, (texel_ct / (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
- r_size[2] = layer_ct;
+ int texel_len = (int)ceilf((float)total_samples / (float)(layer_len - 1));
+ r_size[0] = visibility_size * max_ii(1, min_ii(texel_len, (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
+ r_size[1] = visibility_size * max_ii(1, (texel_len / (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
+ r_size[2] = layer_len;
}
static struct GPUTexture *create_hammersley_sample_texture(int samples)
@@ -480,8 +480,8 @@ void EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedat
DRWShadingGroup *grp = DRW_shgroup_create(e_data.probe_filter_glossy_sh, psl->probe_glossy_compute);
DRW_shgroup_uniform_float(grp, "intensityFac", &pinfo->intensity_fac, 1);
- DRW_shgroup_uniform_float(grp, "sampleCount", &pinfo->samples_ct, 1);
- DRW_shgroup_uniform_float(grp, "invSampleCount", &pinfo->invsamples_ct, 1);
+ DRW_shgroup_uniform_float(grp, "sampleCount", &pinfo->samples_len, 1);
+ DRW_shgroup_uniform_float(grp, "invSampleCount", &pinfo->samples_len_inv, 1);
DRW_shgroup_uniform_float(grp, "roughnessSquared", &pinfo->roughness, 1);
DRW_shgroup_uniform_float(grp, "lodFactor", &pinfo->lodfactor, 1);
DRW_shgroup_uniform_float(grp, "lodMax", &pinfo->lod_rt_max, 1);
@@ -501,8 +501,8 @@ void EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedat
#ifdef IRRADIANCE_SH_L2
DRW_shgroup_uniform_int(grp, "probeSize", &pinfo->shres, 1);
#else
- DRW_shgroup_uniform_float(grp, "sampleCount", &pinfo->samples_ct, 1);
- DRW_shgroup_uniform_float(grp, "invSampleCount", &pinfo->invsamples_ct, 1);
+ DRW_shgroup_uniform_float(grp, "sampleCount", &pinfo->samples_len, 1);
+ DRW_shgroup_uniform_float(grp, "invSampleCount", &pinfo->samples_len_inv, 1);
DRW_shgroup_uniform_float(grp, "lodFactor", &pinfo->lodfactor, 1);
DRW_shgroup_uniform_float(grp, "lodMax", &pinfo->lod_rt_max, 1);
DRW_shgroup_uniform_texture(grp, "texHammersley", e_data.hammersley);
@@ -521,8 +521,8 @@ void EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedat
DRW_shgroup_uniform_int(grp, "outputSize", &pinfo->shres, 1);
DRW_shgroup_uniform_float(grp, "visibilityRange", &pinfo->visibility_range, 1);
DRW_shgroup_uniform_float(grp, "visibilityBlur", &pinfo->visibility_blur, 1);
- DRW_shgroup_uniform_float(grp, "sampleCount", &pinfo->samples_ct, 1);
- DRW_shgroup_uniform_float(grp, "invSampleCount", &pinfo->invsamples_ct, 1);
+ DRW_shgroup_uniform_float(grp, "sampleCount", &pinfo->samples_len, 1);
+ DRW_shgroup_uniform_float(grp, "invSampleCount", &pinfo->samples_len_inv, 1);
DRW_shgroup_uniform_float(grp, "storedTexelSize", &pinfo->texel_size, 1);
DRW_shgroup_uniform_float(grp, "nearClip", &pinfo->near_clip, 1);
DRW_shgroup_uniform_float(grp, "farClip", &pinfo->far_clip, 1);
@@ -1100,18 +1100,18 @@ static void glossy_filter_probe(
#if 1 /* Variable Sample count (fast) */
switch (i) {
- case 0: pinfo->samples_ct = 1.0f; break;
- case 1: pinfo->samples_ct = 16.0f; break;
- case 2: pinfo->samples_ct = 32.0f; break;
- case 3: pinfo->samples_ct = 64.0f; break;
- default: pinfo->samples_ct = 128.0f; break;
+ case 0: pinfo->samples_len = 1.0f; break;
+ case 1: pinfo->samples_len = 16.0f; break;
+ case 2: pinfo->samples_len = 32.0f; break;
+ case 3: pinfo->samples_len = 64.0f; break;
+ default: pinfo->samples_len = 128.0f; break;
}
#else /* Constant Sample count (slow) */
- pinfo->samples_ct = 1024.0f;
+ pinfo->samples_len = 1024.0f;
#endif
- pinfo->invsamples_ct = 1.0f / pinfo->samples_ct;
- pinfo->lodfactor = bias + 0.5f * log((float)(pinfo->target_size * pinfo->target_size) * pinfo->invsamples_ct) / log(2);
+ pinfo->samples_len_inv = 1.0f / pinfo->samples_len;
+ pinfo->lodfactor = bias + 0.5f * log((float)(pinfo->target_size * pinfo->target_size) * pinfo->samples_len_inv) / log(2);
GPU_framebuffer_ensure_config(&sldata->probe_filter_fb, {
GPU_ATTACHMENT_NONE,
@@ -1147,10 +1147,10 @@ static void diffuse_filter_probe(
int size[2] = {3, 3};
#elif defined(IRRADIANCE_CUBEMAP)
int size[2] = {8, 8};
- pinfo->samples_ct = 1024.0f;
+ pinfo->samples_len = 1024.0f;
#elif defined(IRRADIANCE_HL2)
int size[2] = {3, 2};
- pinfo->samples_ct = 1024.0f;
+ pinfo->samples_len = 1024.0f;
#endif
int cell_per_row = pool_size[0] / size[0];
@@ -1160,8 +1160,8 @@ static void diffuse_filter_probe(
#ifndef IRRADIANCE_SH_L2
/* Tweaking parameters to balance perf. vs precision */
const float bias = 0.0f;
- pinfo->invsamples_ct = 1.0f / pinfo->samples_ct;
- pinfo->lodfactor = bias + 0.5f * log((float)(pinfo->target_size * pinfo->target_size) * pinfo->invsamples_ct) / log(2);
+ pinfo->samples_len_inv = 1.0f / pinfo->samples_len;
+ pinfo->lodfactor = bias + 0.5f * log((float)(pinfo->target_size * pinfo->target_size) * pinfo->samples_len_inv) / log(2);
pinfo->lod_rt_max = floorf(log2f(pinfo->target_size)) - 2.0f;
#else
pinfo->shres = 32; /* Less texture fetches & reduce branches */
@@ -1188,8 +1188,8 @@ static void diffuse_filter_probe(
/* World irradiance have no visibility */
if (offset > 0) {
/* Compute visibility */
- pinfo->samples_ct = 512.0f; /* TODO refine */
- pinfo->invsamples_ct = 1.0f / pinfo->samples_ct;
+ pinfo->samples_len = 512.0f; /* TODO refine */
+ pinfo->samples_len_inv = 1.0f / pinfo->samples_len;
pinfo->shres = common_data->prb_irradiance_vis_size;
pinfo->visibility_range = vis_range;
pinfo->visibility_blur = vis_blur;