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authorCampbell Barton <ideasman42@gmail.com>2020-03-14 07:34:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-14 07:43:21 +0300
commitf0b0524c5fa7d4b8cc857000d8fdfba5170a980f (patch)
tree28ef3b49abdabd6a7f49b9ae8c5a67dfa1ce2f61 /source/blender/draw/engines/eevee/eevee_lightprobes.c
parent117ccb56ad7a7047b335de9bb5d6ea6e0acf3133 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_lightprobes.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightprobes.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 61ca2317572..1e08741db26 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -786,8 +786,8 @@ void EEVEE_lightprobes_cache_finish(EEVEE_ViewLayerData *sldata, EEVEE_Data *ved
if (pinfo->do_grid_update) {
scene_orig->eevee.light_cache_data->flag |= LIGHTCACHE_UPDATE_GRID;
}
- /* If we update grid we need to update the cubemaps too.
- * So always refresh cubemaps. */
+ /* If we update grid we need to update the cube-maps too.
+ * So always refresh cube-maps. */
scene_orig->eevee.light_cache_data->flag |= LIGHTCACHE_UPDATE_CUBE;
/* Tag the lightcache to auto update. */
scene_orig->eevee.light_cache_data->flag |= LIGHTCACHE_UPDATE_AUTO;