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author | Clément Foucault <foucault.clem@gmail.com> | 2018-11-14 18:03:24 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-11-15 20:16:30 +0300 |
commit | d082b18d877f2da661ee2a48fdf3c69d67406e86 (patch) | |
tree | 46a03e66cfa4ee8f405667fc68a3939880264d45 /source/blender/draw/engines/eevee/eevee_lights.c | |
parent | d0b0e7efed709613e53effa3e0381312310a117f (diff) |
Eevee: Optimisation: Bypass light power calculation when not needed
This makes quite a big improvement in my case 1.8ms vs 2.3ms for a single
area light.
This will make even more difference with light attenuation.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_lights.c')
0 files changed, 0 insertions, 0 deletions