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author | Campbell Barton <ideasman42@gmail.com> | 2019-06-03 16:58:10 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-06-03 16:58:10 +0300 |
commit | d5f6e573ed43521e497c83eff02f828aea1a35c9 (patch) | |
tree | 48bbbdb3a857b0bad01b57a9122c0f02946e4a6f /source/blender/draw/engines/eevee/eevee_lights.c | |
parent | 6dca5ff41f9baa6fb27b862e270f6e27d7f16541 (diff) |
Cleanup: use const arguments
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_lights.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_lights.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lights.c b/source/blender/draw/engines/eevee/eevee_lights.c index 24d35e2bd45..0c2512904f9 100644 --- a/source/blender/draw/engines/eevee/eevee_lights.c +++ b/source/blender/draw/engines/eevee/eevee_lights.c @@ -461,7 +461,7 @@ void EEVEE_lights_cache_shcaster_material_add(EEVEE_ViewLayerData *sldata, struct GPUMaterial *gpumat, struct GPUBatch *geom, struct Object *ob, - float *alpha_threshold) + const float *alpha_threshold) { /* TODO / PERF : reuse the same shading group for objects with the same material */ DRWShadingGroup *grp = DRW_shgroup_material_create(gpumat, psl->shadow_pass); |