diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 14:45:57 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 17:22:53 +0300 |
commit | f98c838b71e264f7f5dad6e953acd599d987ee55 (patch) | |
tree | ede8b09fc3129da67ca68a931c1c2c04f59145ec /source/blender/draw/engines/eevee/eevee_lookdev.c | |
parent | d5889f57ae06d21312f3a82bcefe17cc660aef49 (diff) |
EEVEE: LookDev reversed the background fadeout
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_lookdev.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_lookdev.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c index 1060fb00800..f3f51a63f86 100644 --- a/source/blender/draw/engines/eevee/eevee_lookdev.c +++ b/source/blender/draw/engines/eevee/eevee_lookdev.c @@ -54,6 +54,10 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata, DRWShadingGroup **grp, GPUShad DRW_shgroup_uniform_vec3(*grp, "color", &world->horr, 1); DRW_shgroup_uniform_float(*grp, "backgroundAlpha", &stl->g_data->background_alpha, 1); DRW_shgroup_call_add(*grp, geom, NULL); + if (!pinfo) { + /* Do not fadeout when doing probe rendering, only when drawing the background */ + DRW_shgroup_uniform_float(*grp, "studioLightBackground", &v3d->shading.studiolight_background, 1); + } /* Do we need to recalc the lightprobes? */ if (pinfo && (pinfo->studiolight_index != sl->index || pinfo->studiolight_rot_z != v3d->shading.studiolight_rot_z)) { @@ -63,10 +67,6 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata, DRWShadingGroup **grp, GPUShad pinfo->prev_wo_sh_compiled = false; pinfo->prev_world = NULL; } - else { - /* Do not fadeout when doing probe rendering, only when drawing the background */ - DRW_shgroup_uniform_float(*grp, "studioLightFadeout", &v3d->shading.studiolight_fadeout, 1); - } } } } |