diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-08 13:45:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-08 13:50:00 +0300 |
commit | 392ed710d62ce496491566f9743ad9e66737072a (patch) | |
tree | 98fdcb383954fc41eb9d254c09f624799bbb38ff /source/blender/draw/engines/eevee/eevee_materials.c | |
parent | 6d72d3c862d321c5d7dfd10483c504e4fa50766f (diff) |
Cleanup: rename 'ct' to 'len' for size vars
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_materials.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 5cc20adf961..4161d11e0c1 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -115,8 +115,8 @@ static struct GPUTexture *create_ggx_lut_texture(int UNUSED(w), int UNUSED(h)) { struct GPUTexture *tex; struct GPUFrameBuffer *fb = NULL; - static float samples_ct = 8192.0f; - static float inv_samples_ct = 1.0f / 8192.0f; + static float samples_len = 8192.0f; + static float inv_samples_len = 1.0f / 8192.0f; char *lib_str = BLI_string_joinN( datatoc_bsdf_common_lib_glsl, @@ -130,8 +130,8 @@ static struct GPUTexture *create_ggx_lut_texture(int UNUSED(w), int UNUSED(h)) DRWPass *pass = DRW_pass_create("LightProbe Filtering", DRW_STATE_WRITE_COLOR); DRWShadingGroup *grp = DRW_shgroup_create(sh, pass); - DRW_shgroup_uniform_float(grp, "sampleCount", &samples_ct, 1); - DRW_shgroup_uniform_float(grp, "invSampleCount", &inv_samples_ct, 1); + DRW_shgroup_uniform_float(grp, "sampleCount", &samples_len, 1); + DRW_shgroup_uniform_float(grp, "invSampleCount", &inv_samples_len, 1); DRW_shgroup_uniform_texture(grp, "texHammersley", e_data.hammersley); DRW_shgroup_uniform_texture(grp, "texJitter", e_data.jitter); @@ -172,9 +172,9 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h) struct GPUTexture *tex; struct GPUTexture *hammersley = create_hammersley_sample_texture(8192); struct GPUFrameBuffer *fb = NULL; - static float samples_ct = 8192.0f; + static float samples_len = 8192.0f; static float a2 = 0.0f; - static float inv_samples_ct = 1.0f / 8192.0f; + static float inv_samples_len = 1.0f / 8192.0f; char *frag_str = BLI_string_joinN( datatoc_bsdf_common_lib_glsl, @@ -192,8 +192,8 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h) DRWPass *pass = DRW_pass_create("LightProbe Filtering", DRW_STATE_WRITE_COLOR); DRWShadingGroup *grp = DRW_shgroup_create(sh, pass); DRW_shgroup_uniform_float(grp, "a2", &a2, 1); - DRW_shgroup_uniform_float(grp, "sampleCount", &samples_ct, 1); - DRW_shgroup_uniform_float(grp, "invSampleCount", &inv_samples_ct, 1); + DRW_shgroup_uniform_float(grp, "sampleCount", &samples_len, 1); + DRW_shgroup_uniform_float(grp, "invSampleCount", &inv_samples_len, 1); DRW_shgroup_uniform_texture(grp, "texHammersley", hammersley); DRW_shgroup_uniform_texture(grp, "utilTex", e_data.util_tex); |