diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 11:59:37 +0300 |
---|---|---|
committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 12:01:25 +0300 |
commit | a0b08e7b66fe9b271874d2f97d588d936d2d50f2 (patch) | |
tree | 1167373f73b086d3ab5f690e16ee039a7bfe3aa7 /source/blender/draw/engines/eevee/eevee_materials.c | |
parent | 2bb4977c4a85c78b8844e47d32c54ccf8e2d7613 (diff) |
EEVEE: LookDev use_scene_light draw option
Scene lights are rendered when
- v3d is not available
- or shading type is other then OB_MATERIAL
- or shading type is OB_MATERIAL and use_scene_light is true
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_materials.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 1134c82954c..cbbb1d6f6b1 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -1633,7 +1633,7 @@ void EEVEE_materials_cache_finish(EEVEE_Data *vedata) /* Look-Dev */ const DRWContextState *draw_ctx = DRW_context_state_get(); const View3D *v3d = draw_ctx->v3d; - if (v3d && v3d->drawtype == OB_MATERIAL) { + if (LOOK_DEV_OVERLAY_ENABLED(v3d)) { EEVEE_ViewLayerData *sldata = EEVEE_view_layer_data_ensure(); EEVEE_LampsInfo *linfo = sldata->lamps; struct Gwn_Batch *sphere = DRW_cache_sphere_get(); |