diff options
author | Jeroen Bakker <jeroen@blender.org> | 2020-02-25 18:15:03 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-02-25 18:16:31 +0300 |
commit | e75059e3b6a22b70bef4b4f86829f79f1abd188f (patch) | |
tree | 42ac34b195bc96f8a6bbacaf6dae7946947e2f3c /source/blender/draw/engines/eevee/eevee_materials.c | |
parent | 6dd3e7d84da632402bab3ee136fc7d3b47b3b697 (diff) |
Cleanup: removed runtime error
The render passes checked all bits of an integer, that can lead to
runtime errors. Added the max bit in the DNA and used this.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_materials.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 0c9efeb0a16..7661dfb41a5 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -124,7 +124,8 @@ extern char datatoc_gpu_shader_uniform_color_frag_glsl[]; ~EEVEE_RENDER_PASS_ENVIRONMENT; \ if (__filtered_##render_pass_index_ != 0) { \ int render_pass_index_ = 1; \ - for (int bit_##render_pass_ = 0; bit_##render_pass_ < 32; bit_##render_pass_++) { \ + for (int bit_##render_pass_ = 0; bit_##render_pass_ < EEVEE_RENDER_PASS_MAX_BIT; \ + bit_##render_pass_++) { \ eViewLayerEEVEEPassType render_pass_ = (1 << bit_##render_pass_); \ if ((__filtered_##render_pass_index_ & render_pass_) != 0) { #define RENDER_PASS_ITER_END(render_pass_index_) \ |