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authorSergey Sharybin <sergey.vfx@gmail.com>2019-07-31 15:56:17 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-07-31 16:11:38 +0300
commit64e029ea92071870b5004baaf6401fcf4b370fd8 (patch)
tree70f4105f06047679dc5f4f82a9382b9d5ae46db2 /source/blender/draw/engines/eevee/eevee_motion_blur.c
parent9c0e7f7dd6465af491b3f9ad4c26b26fe891bddf (diff)
Animation: Remove depsgraph argument from a lot of API
Use explicit boolean flag to indicate whether flush to original data is needed or not. Makes it possible to avoid confusion on whether an evaluated or any depsgraph can be passed to the API. Allows to remove depsgraph from bAnimContext as well. Reviewers: brecht Differential Revision: https://developer.blender.org/D5379
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_motion_blur.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index abd5bb82815..670201555bd 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -74,7 +74,7 @@ static void eevee_motion_blur_camera_get_matrix_at_time(Scene *scene,
/* FIXME : This is a temporal solution that does not take care of parent animations */
/* Recalc Anim manually */
BKE_animsys_evaluate_animdata(
- draw_ctx->depsgraph, scene, &camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL);
+ scene, &camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL, false);
BKE_object_where_is_calc_time(draw_ctx->depsgraph, scene, &cam_cpy, time);
/* Compute winmat */