diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-03-29 13:18:07 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-03-29 13:18:07 +0300 |
commit | 0cbf747ffaa64e8e91f7b919d463382aee490169 (patch) | |
tree | b9854f9db20761c33a9ae75f51eaa8c790f7c42f /source/blender/draw/engines/eevee/eevee_motion_blur.c | |
parent | 317702310412454bdad8a942f4e02e1ff93c6aa1 (diff) |
Draw manager: Make evaluation context a part of context state
This way we don't have to re-initialize the full evaluation
context in every area we need it.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_motion_blur.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_motion_blur.c | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c index 5a562cc49e0..9b19163c8d7 100644 --- a/source/blender/draw/engines/eevee/eevee_motion_blur.c +++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c @@ -59,7 +59,6 @@ static void eevee_motion_blur_camera_get_matrix_at_time( float time, float r_mat[4][4]) { - EvaluationContext eval_ctx; float obmat[4][4]; /* HACK */ @@ -68,19 +67,9 @@ static void eevee_motion_blur_camera_get_matrix_at_time( memcpy(&camdata_cpy, camera->data, sizeof(camdata_cpy)); cam_cpy.data = &camdata_cpy; - /* NOTE: Mode corresponds to old usage of eval_ctx from viewport (which was - * actually coming from bmain). It was always DAG_EVAL_VIEWPORT. For F12 - * render this should be DAG_EVAL_RENDER, but the whole hack is to be - * reconsidered first anyway. - */ const DRWContextState *draw_ctx = DRW_context_state_get(); - DEG_evaluation_context_init_from_scene( - &eval_ctx, - scene, - draw_ctx->view_layer, - draw_ctx->engine_type, - draw_ctx->object_mode, - DAG_EVAL_VIEWPORT); + /* We will be modifying time, so we create copy of eval_ctx. */ + EvaluationContext eval_ctx = draw_ctx->eval_ctx; eval_ctx.ctime = time; /* Past matrix */ |