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authorClément Foucault <foucault.clem@gmail.com>2022-05-11 02:22:28 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-05-12 13:45:56 +0300
commitf5077e057b01e3c19dd9ba00e3acee8138569ac9 (patch)
tree915a38988a2095b498c75f147d451b01e63d5c90 /source/blender/draw/engines/eevee/eevee_motion_blur.c
parent6f5d172d6cb1f91106cb2d918c4605da69269a40 (diff)
Fix T97380 EEVEE: Weird motion-blur on curves
This was caused by the `mb_data->obmat[]` being wrong because they are now shared between the particle system and the object. But Hair need the dupli parent matrix instead of the object matrix. Disabling `Show Emitter` option fixes the bug. To avoid this problem, request a different `EEVEE_ObjectMotionData` for particle systems using a different key pointer in the hash. This is a bit dirty but there is less code polution using this workaround. Differential Revision: https://developer.blender.org/D14911
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_motion_blur.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 2e0937dbe49..a3ca19c88e1 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -226,7 +226,8 @@ void EEVEE_motion_blur_hair_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata),
}
/* For now we assume hair objects are always moving. */
- EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(&effects->motion_blur, ob);
+ EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(
+ &effects->motion_blur, ob, true);
if (mb_data) {
int mb_step = effects->motion_blur_step;
@@ -283,7 +284,8 @@ void EEVEE_motion_blur_curves_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata)
}
/* For now we assume curves objects are always moving. */
- EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(&effects->motion_blur, ob);
+ EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(
+ &effects->motion_blur, ob, false);
if (mb_data == NULL) {
return;
}
@@ -354,7 +356,8 @@ void EEVEE_motion_blur_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata),
return;
}
- EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(&effects->motion_blur, ob);
+ EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(
+ &effects->motion_blur, ob, false);
if (mb_data) {
int mb_step = effects->motion_blur_step;