diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-03-25 20:24:19 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-03-25 21:06:12 +0300 |
commit | 42b5328c36de93576c8225071909db82a0c823fe (patch) | |
tree | 3a67dde689c21c2a371698099b8a155b63e7ed2d /source/blender/draw/engines/eevee/eevee_occlusion.c | |
parent | 94dd81941f17369a39ef8b6b74b4d8ed050153ed (diff) |
DRW: Rename DRW_shgroup_uniform_buffer into DRW_shgroup_uniform_texture_ref
This is in order to not mix it with the incomming buffer textures.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_occlusion.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_occlusion.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c index 9c5cb09148a..9fd7f6d4126 100644 --- a/source/blender/draw/engines/eevee/eevee_occlusion.c +++ b/source/blender/draw/engines/eevee/eevee_occlusion.c @@ -163,10 +163,10 @@ void EEVEE_occlusion_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata psl->ao_accum_ps = DRW_pass_create("AO Accum", state); DRWShadingGroup *grp = DRW_shgroup_create(e_data.gtao_debug_sh, psl->ao_accum_ps); DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex()); - DRW_shgroup_uniform_buffer(grp, "maxzBuffer", &txl->maxzbuffer); - DRW_shgroup_uniform_buffer(grp, "depthBuffer", &dtxl->depth); - DRW_shgroup_uniform_buffer(grp, "normalBuffer", &effects->ssr_normal_input); - DRW_shgroup_uniform_buffer(grp, "horizonBuffer", &effects->gtao_horizons); + DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer); + DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &dtxl->depth); + DRW_shgroup_uniform_texture_ref(grp, "normalBuffer", &effects->ssr_normal_input); + DRW_shgroup_uniform_texture_ref(grp, "horizonBuffer", &effects->gtao_horizons); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); DRW_shgroup_call_add(grp, DRW_cache_fullscreen_quad_get(), NULL); } @@ -202,16 +202,16 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) psl->ao_horizon_search = DRW_pass_create("GTAO Horizon Search", DRW_STATE_WRITE_COLOR); DRWShadingGroup *grp = DRW_shgroup_create(e_data.gtao_sh, psl->ao_horizon_search); DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex()); - DRW_shgroup_uniform_buffer(grp, "maxzBuffer", &txl->maxzbuffer); - DRW_shgroup_uniform_buffer(grp, "depthBuffer", &effects->ao_src_depth); + DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer); + DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &effects->ao_src_depth); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); DRW_shgroup_call_add(grp, quad, NULL); psl->ao_horizon_search_layer = DRW_pass_create("GTAO Horizon Search Layer", DRW_STATE_WRITE_COLOR); grp = DRW_shgroup_create(e_data.gtao_layer_sh, psl->ao_horizon_search_layer); DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex()); - DRW_shgroup_uniform_buffer(grp, "maxzBuffer", &txl->maxzbuffer); - DRW_shgroup_uniform_buffer(grp, "depthBufferLayered", &effects->ao_src_depth); + DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer); + DRW_shgroup_uniform_texture_ref(grp, "depthBufferLayered", &effects->ao_src_depth); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); DRW_shgroup_uniform_int(grp, "layer", &stl->effects->ao_depth_layer, 1); DRW_shgroup_call_add(grp, quad, NULL); @@ -220,10 +220,10 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) psl->ao_horizon_debug = DRW_pass_create("GTAO Horizon Debug", DRW_STATE_WRITE_COLOR); grp = DRW_shgroup_create(e_data.gtao_debug_sh, psl->ao_horizon_debug); DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex()); - DRW_shgroup_uniform_buffer(grp, "maxzBuffer", &txl->maxzbuffer); - DRW_shgroup_uniform_buffer(grp, "depthBuffer", &dtxl->depth); - DRW_shgroup_uniform_buffer(grp, "normalBuffer", &effects->ssr_normal_input); - DRW_shgroup_uniform_buffer(grp, "horizonBuffer", &effects->gtao_horizons); + DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer); + DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &dtxl->depth); + DRW_shgroup_uniform_texture_ref(grp, "normalBuffer", &effects->ssr_normal_input); + DRW_shgroup_uniform_texture_ref(grp, "horizonBuffer", &effects->gtao_horizons); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); DRW_shgroup_call_add(grp, quad, NULL); } |