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authorSergey Sharybin <sergey.vfx@gmail.com>2018-01-17 13:18:52 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-01-17 13:23:16 +0300
commitf314d9ce474924a972b89fba4c8a6ba1c0aeb4b3 (patch)
treebe5a6d75a2e4181b9f96c46a2e5f4bb2a10c8837 /source/blender/draw/engines/eevee/eevee_occlusion.c
parent10ce5af2ddf2b06865dcf317fce264be615509e8 (diff)
Depsgrapph: Fix/workaround for missing hair
The issue was happening because dependency graph did not inform particle settings as modified. This is a regression caused by tagging and flushing mechanism refactor. The real fix would be to make particle settings to use ID level recalc flags rather than own flags, which will also simplify relations around particle system, and particle settings evaluation. Reported by Mai in IRC.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_occlusion.c')
0 files changed, 0 insertions, 0 deletions