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authorClément Foucault <foucault.clem@gmail.com>2018-01-16 20:21:56 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-01-16 20:22:25 +0300
commit9fd28c776938fe420782a6339e9da7c619724dae (patch)
treec24866ccd3f0670d82f5686362bbfb3f2e8741d5 /source/blender/draw/engines/eevee/eevee_occlusion.c
parentc372113489cbcd072aaba5abe50e6fa125f35cea (diff)
Eevee: AO: Removes samples and denoise options.
This comes with a lot of code simplification that leads to a small performance improvement.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_occlusion.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_occlusion.c56
1 files changed, 12 insertions, 44 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c
index 02b52f75e8a..0ae5fb91db3 100644
--- a/source/blender/draw/engines/eevee/eevee_occlusion.c
+++ b/source/blender/draw/engines/eevee/eevee_occlusion.c
@@ -72,7 +72,9 @@ int EEVEE_occlusion_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata
const DRWContextState *draw_ctx = DRW_context_state_get();
ViewLayer *view_layer = draw_ctx->view_layer;
- IDProperty *props = BKE_view_layer_engine_evaluated_get(view_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE);
+ IDProperty *props = BKE_view_layer_engine_evaluated_get(view_layer,
+ COLLECTION_MODE_NONE,
+ RE_engine_id_BLENDER_EEVEE);
if (BKE_collection_engine_property_value_get_bool(props, "gtao_enable")) {
const float *viewport_size = DRW_viewport_size_get();
@@ -85,8 +87,6 @@ int EEVEE_occlusion_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata
effects->ao_dist = BKE_collection_engine_property_value_get_float(props, "gtao_distance");
effects->ao_factor = BKE_collection_engine_property_value_get_float(props, "gtao_factor");
effects->ao_quality = 1.0f - BKE_collection_engine_property_value_get_float(props, "gtao_quality");
- effects->ao_samples = BKE_collection_engine_property_value_get_int(props, "gtao_samples");
- effects->ao_samples_inv = 1.0f / effects->ao_samples;
effects->ao_settings = 1.0; /* USE_AO */
if (BKE_collection_engine_property_value_get_bool(props, "gtao_use_bent_normals")) {
@@ -101,29 +101,10 @@ int EEVEE_occlusion_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata
effects->ao_texsize[0] = ((int)viewport_size[0]);
effects->ao_texsize[1] = ((int)viewport_size[1]);
- /* Round up to multiple of 2 */
- if ((effects->ao_texsize[0] & 0x1) != 0) {
- effects->ao_texsize[0] += 1;
- }
- if ((effects->ao_texsize[1] & 0x1) != 0) {
- effects->ao_texsize[1] += 1;
- }
-
- CLAMP(effects->ao_samples, 1, 32);
-
- if (effects->hori_tex_layers != effects->ao_samples) {
- DRW_TEXTURE_FREE_SAFE(txl->gtao_horizons);
- }
-
- if (txl->gtao_horizons == NULL) {
- effects->hori_tex_layers = effects->ao_samples;
- txl->gtao_horizons = DRW_texture_create_2D_array((int)viewport_size[0], (int)viewport_size[1], effects->hori_tex_layers, DRW_TEX_RG_8, 0, NULL);
- }
-
- DRWFboTexture tex = {&txl->gtao_horizons, DRW_TEX_RG_8, 0};
+ DRWFboTexture tex = {&txl->gtao_horizons, DRW_TEX_RGBA_8, 0};
DRW_framebuffer_init(&fbl->gtao_fb, &draw_engine_eevee_type,
- effects->ao_texsize[0], effects->ao_texsize[1],
+ (int)viewport_size[0], (int)viewport_size[1],
&tex, 1);
if (G.debug_value == 6) {
@@ -174,8 +155,6 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data
DRW_shgroup_uniform_vec4(grp, "viewvecs[0]", (float *)stl->g_data->viewvecs, 2);
DRW_shgroup_uniform_vec2(grp, "mipRatio[0]", (float *)stl->g_data->mip_ratio, 10);
DRW_shgroup_uniform_vec4(grp, "aoParameters[0]", &stl->effects->ao_dist, 2);
- DRW_shgroup_uniform_float(grp, "sampleNbr", &stl->effects->ao_sample_nbr, 1);
- DRW_shgroup_uniform_ivec2(grp, "aoHorizonTexSize", (int *)stl->effects->ao_texsize, 1);
DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex());
DRW_shgroup_call_add(grp, quad, NULL);
@@ -187,8 +166,6 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data
DRW_shgroup_uniform_vec4(grp, "viewvecs[0]", (float *)stl->g_data->viewvecs, 2);
DRW_shgroup_uniform_vec2(grp, "mipRatio[0]", (float *)stl->g_data->mip_ratio, 10);
DRW_shgroup_uniform_vec4(grp, "aoParameters[0]", &stl->effects->ao_dist, 2);
- DRW_shgroup_uniform_float(grp, "sampleNbr", &stl->effects->ao_sample_nbr, 1);
- DRW_shgroup_uniform_ivec2(grp, "aoHorizonTexSize", (int *)stl->effects->ao_texsize, 1);
DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex());
DRW_shgroup_call_add(grp, quad, NULL);
@@ -202,7 +179,6 @@ void EEVEE_occlusion_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data
DRW_shgroup_uniform_vec4(grp, "viewvecs[0]", (float *)stl->g_data->viewvecs, 2);
DRW_shgroup_uniform_vec2(grp, "mipRatio[0]", (float *)stl->g_data->mip_ratio, 10);
DRW_shgroup_uniform_vec4(grp, "aoParameters[0]", &stl->effects->ao_dist, 2);
- DRW_shgroup_uniform_ivec2(grp, "aoHorizonTexSize", (int *)stl->effects->ao_texsize, 1);
DRW_shgroup_uniform_texture(grp, "utilTex", EEVEE_materials_get_util_tex());
DRW_shgroup_call_add(grp, quad, NULL);
}
@@ -213,7 +189,6 @@ void EEVEE_occlusion_compute(
EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata, struct GPUTexture *depth_src, int layer)
{
EEVEE_PassList *psl = vedata->psl;
- EEVEE_TextureList *txl = vedata->txl;
EEVEE_FramebufferList *fbl = vedata->fbl;
EEVEE_StorageList *stl = vedata->stl;
EEVEE_EffectsInfo *effects = stl->effects;
@@ -223,20 +198,13 @@ void EEVEE_occlusion_compute(
effects->ao_src_depth = depth_src;
effects->ao_depth_layer = layer;
- for (effects->ao_sample_nbr = 0.0;
- effects->ao_sample_nbr < effects->ao_samples;
- ++effects->ao_sample_nbr)
- {
- DRW_framebuffer_texture_detach(txl->gtao_horizons);
- DRW_framebuffer_texture_layer_attach(fbl->gtao_fb, txl->gtao_horizons, 0, (int)effects->ao_sample_nbr, 0);
- DRW_framebuffer_bind(fbl->gtao_fb);
-
- if (layer >= 0) {
- DRW_draw_pass(psl->ao_horizon_search_layer);
- }
- else {
- DRW_draw_pass(psl->ao_horizon_search);
- }
+ DRW_framebuffer_bind(fbl->gtao_fb);
+
+ if (layer >= 0) {
+ DRW_draw_pass(psl->ao_horizon_search_layer);
+ }
+ else {
+ DRW_draw_pass(psl->ao_horizon_search);
}
/* Restore */