diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-12-11 15:29:32 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-12-11 18:21:17 +0300 |
commit | 2a6bc4a82cb3201ac623512e3f9f53f3890ecae2 (patch) | |
tree | a095001710e5fb8146c21d57f60359157963e15e /source/blender/draw/engines/eevee/eevee_occlusion.c | |
parent | 4d115f21595d255f2d335d2f307ee822b381ea54 (diff) |
Fix T58266 : Bottom half of meshes are transparent with eevee render
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_occlusion.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_occlusion.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c index 03aee102136..3763e13533d 100644 --- a/source/blender/draw/engines/eevee/eevee_occlusion.c +++ b/source/blender/draw/engines/eevee/eevee_occlusion.c @@ -253,10 +253,10 @@ void EEVEE_occlusion_compute( DRW_draw_pass(psl->ao_horizon_search); } - if (GPU_mip_render_workaround()) { - /* Fix dot corruption on intel HD5XX/HD6XX series. - * It seems affected drivers are the same that needs - * GPU_mip_render_workaround. */ + if (GPU_mip_render_workaround() || + GPU_type_matches(GPU_DEVICE_INTEL_UHD, GPU_OS_WIN, GPU_DRIVER_ANY)) + { + /* Fix dot corruption on intel HD5XX/HD6XX series. */ GPU_flush(); } |