diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-05-03 16:09:09 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-05-05 16:54:43 +0300 |
commit | b365cc017adf3a8fb36006d6cb194d28be02e6d4 (patch) | |
tree | 9707a02b1ce75c285d731f41a9d49d2ec52dcad8 /source/blender/draw/engines/eevee/eevee_occlusion.c | |
parent | 2094b454474de25e42cd6ec1f63ebc84f50f666a (diff) |
3D Viewport: move overlay settings from collections to 3D viewport.
For some we may add per object overrides, but for most we plan to keep them
strictly per viewport settings. Display settings from the mesh still need to
be moved here, only collections were done to remove that code.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_occlusion.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_occlusion.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c index f4eca07a3d8..7ad56327251 100644 --- a/source/blender/draw/engines/eevee/eevee_occlusion.c +++ b/source/blender/draw/engines/eevee/eevee_occlusion.c @@ -75,7 +75,6 @@ int EEVEE_occlusion_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) const DRWContextState *draw_ctx = DRW_context_state_get(); ViewLayer *view_layer = draw_ctx->view_layer; IDProperty *props = BKE_view_layer_engine_evaluated_get(view_layer, - COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE); if (BKE_collection_engine_property_value_get_bool(props, "gtao_enable")) { @@ -141,7 +140,7 @@ void EEVEE_occlusion_output_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata const DRWContextState *draw_ctx = DRW_context_state_get(); ViewLayer *view_layer = draw_ctx->view_layer; - IDProperty *props = BKE_view_layer_engine_evaluated_get(view_layer, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_EEVEE); + IDProperty *props = BKE_view_layer_engine_evaluated_get(view_layer, RE_engine_id_BLENDER_EEVEE); if (BKE_collection_engine_property_value_get_bool(props, "gtao_enable")) { DefaultTextureList *dtxl = DRW_viewport_texture_list_get(); |