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author | Campbell Barton <ideasman42@gmail.com> | 2021-02-05 08:23:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-05 08:23:34 +0300 |
commit | 17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch) | |
tree | 8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source/blender/draw/engines/eevee/eevee_occlusion.c | |
parent | b62b923f544fa1df0aecd56f3568dd5185601306 (diff) |
Cleanup: correct spelling in comments
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_occlusion.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_occlusion.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c index fd96a076c68..a3b581357e0 100644 --- a/source/blender/draw/engines/eevee/eevee_occlusion.c +++ b/source/blender/draw/engines/eevee/eevee_occlusion.c @@ -273,7 +273,7 @@ void EEVEE_occlusion_output_accumulate(EEVEE_ViewLayerData *sldata, EEVEE_Data * if (fbl->ao_accum_fb != NULL) { DefaultTextureList *dtxl = DRW_viewport_texture_list_get(); - /* Update the min_max/horizon buffers so the refracion materials appear in it. */ + /* Update the min_max/horizon buffers so the refraction materials appear in it. */ EEVEE_create_minmax_buffer(vedata, dtxl->depth, -1); EEVEE_occlusion_compute(sldata, vedata, dtxl->depth, -1); |