diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 11:59:37 +0300 |
---|---|---|
committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 12:01:25 +0300 |
commit | a0b08e7b66fe9b271874d2f97d588d936d2d50f2 (patch) | |
tree | 1167373f73b086d3ab5f690e16ee039a7bfe3aa7 /source/blender/draw/engines/eevee/eevee_private.h | |
parent | 2bb4977c4a85c78b8844e47d32c54ccf8e2d7613 (diff) |
EEVEE: LookDev use_scene_light draw option
Scene lights are rendered when
- v3d is not available
- or shading type is other then OB_MATERIAL
- or shading type is OB_MATERIAL and use_scene_light is true
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_private.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h index 52497b492fc..d57f6464ec1 100644 --- a/source/blender/draw/engines/eevee/eevee_private.h +++ b/source/blender/draw/engines/eevee/eevee_private.h @@ -93,7 +93,9 @@ extern struct DrawEngineType draw_engine_eevee_type; } ((void)0) #define OVERLAY_ENABLED(v3d) ((v3d) && (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) -#define LOOK_DEV_OVERLAY_ENABLED(v3d) (OVERLAY_ENABLED(v3d) && ((v3d->overlay.flag & V3D_OVERLAY_LOOK_DEV) > 0)) +#define LOOK_DEV_MODE_ENABLED(v3d) ((v3d) && (v3d->drawtype == OB_MATERIAL)) +#define LOOK_DEV_OVERLAY_ENABLED(v3d) (LOOK_DEV_MODE_ENABLED(v3d) && OVERLAY_ENABLED(v3d) && ((v3d->overlay.flag & V3D_OVERLAY_LOOK_DEV) > 0)) +#define USE_SCENE_LIGHT(v3d) ((!v3d) || (!LOOK_DEV_MODE_ENABLED(v3d)) || ((LOOK_DEV_MODE_ENABLED(v3d) && (v3d->shading.flag & V3D_SHADING_SCENE_LIGHT)))) /* World shader variations */ enum { |