diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-06-03 01:53:47 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-06-03 01:54:01 +0300 |
commit | 2851e91db41c45806ca3ed87c8363c44b2d60521 (patch) | |
tree | fb4dfa6b5415a89a04f9a943f429ac840b84e568 /source/blender/draw/engines/eevee/eevee_private.h | |
parent | 433bb91a378fb1053b345f37eac958ff682fbdb7 (diff) |
Eevee: Cleanup. Group data functions into one file.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_private.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h index 2f7beead1af..39adf1bdfe7 100644 --- a/source/blender/draw/engines/eevee/eevee_private.h +++ b/source/blender/draw/engines/eevee/eevee_private.h @@ -284,8 +284,10 @@ typedef struct EEVEE_PrivateData { struct DRWShadingGroup *depth_shgrp_cull; } EEVEE_PrivateData; /* Transient data */ -/* eevee_engine.c */ -EEVEE_ObjectEngineData *EEVEE_get_object_engine_data(Object *ob); +/* eevee_data.c */ +EEVEE_SceneLayerData *EEVEE_scene_layer_data_get(void); +EEVEE_ObjectEngineData *EEVEE_object_data_get(Object *ob); +EEVEE_LampEngineData *EEVEE_lamp_data_get(Object *ob); /* eevee_lights.c */ void EEVEE_lights_init(EEVEE_SceneLayerData *sldata); @@ -296,7 +298,6 @@ void EEVEE_lights_cache_finish(EEVEE_SceneLayerData *sldata); void EEVEE_lights_update(EEVEE_SceneLayerData *sldata); void EEVEE_draw_shadows(EEVEE_SceneLayerData *sldata, EEVEE_PassList *psl); void EEVEE_lights_free(void); -void EEVEE_scene_layer_lights_free(EEVEE_SceneLayerData *sldata); /* eevee_probes.c */ void EEVEE_probes_init(EEVEE_SceneLayerData *sldata); @@ -306,7 +307,6 @@ void EEVEE_probes_cache_finish(EEVEE_SceneLayerData *sldata); void EEVEE_probes_update(EEVEE_SceneLayerData *sldata); void EEVEE_refresh_probe(EEVEE_SceneLayerData *sldata, EEVEE_PassList *psl); void EEVEE_probes_free(void); -void EEVEE_scene_layer_probes_free(EEVEE_SceneLayerData *sldata); /* eevee_effects.c */ void EEVEE_effects_init(EEVEE_Data *vedata); |