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author | Clément Foucault <foucault.clem@gmail.com> | 2017-05-16 04:03:58 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-05-16 21:30:17 +0300 |
commit | 2e8cb8d836167e82599414e4d5ff3d15b609fc12 (patch) | |
tree | 598c4abd9f8f19fbc5f6db3efd7fd135155fd069 /source/blender/draw/engines/eevee/eevee_private.h | |
parent | 7a029f4e00cc9a9f6a938cf701e6ed4c91115264 (diff) |
Draw Manager: Make use of texture reuse.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_private.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h index 9f26db48b63..9e095b9c784 100644 --- a/source/blender/draw/engines/eevee/eevee_private.h +++ b/source/blender/draw/engines/eevee/eevee_private.h @@ -28,6 +28,8 @@ struct Object; +extern struct DrawEngineType draw_engine_eevee_type; + /* Minimum UBO is 16384 bytes */ #define MAX_LIGHT 128 /* TODO : find size by dividing UBO max size by light data size */ #define MAX_SHADOW_CUBE 42 /* TODO : Make this depends on GL_MAX_ARRAY_TEXTURE_LAYERS */ |