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authorCampbell Barton <ideasman42@gmail.com>2020-09-19 07:32:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-19 07:34:32 +0300
commit17a2820da8ad8ea23d336129f32e060e5746b047 (patch)
tree21f965c6f2d15a53fc67cd6dcad1a3a2a09df833 /source/blender/draw/engines/eevee/eevee_private.h
parenta78130c6101517c09eed14215087ab3dfe36bc5c (diff)
Cleanup: consistent TODO/FIXME formatting for names
Following the most widely used convention for including todo's in the code, that is: `TODO(name):`, `FIXME(name)` ... etc.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index e731ed071b2..10f3314c573 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -709,7 +709,7 @@ typedef struct EEVEE_EffectsInfo {
int motion_blur_max; /* Maximum distance in pixels a motion blured pixel can cover. */
float motion_blur_near_far[2]; /* Camera near/far clip distances (positive). */
bool cam_params_init;
- /* TODO(fclem) Only used in render mode for now.
+ /* TODO(fclem): Only used in render mode for now.
* This is because we are missing a per scene persistent place to hold this. */
struct EEVEE_MotionBlurData motion_blur;
/* Velocity Pass */