diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 07:10:11 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 16:29:54 +0300 |
commit | 136bdb561b4ce05788e7b654c7e734cc35664b91 (patch) | |
tree | 7b1dd88c0e36f02498a66f107b99252f6f1c76d5 /source/blender/draw/engines/eevee/eevee_private.h | |
parent | a442da62dc6ea14c43a7aba04a600c9ba7cd7f1b (diff) |
GPU: Add Image Load Store extension support
This wraps the functionality used to speedup EEVEE volumetrics.
This touches the rendering code of EEVEE as it should fix a mis-usage of
the GL barrier. The barrier changed type and location, removing an
unused barrier.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_private.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h index 8216d2545ac..e731ed071b2 100644 --- a/source/blender/draw/engines/eevee/eevee_private.h +++ b/source/blender/draw/engines/eevee/eevee_private.h @@ -84,9 +84,7 @@ extern struct DrawEngineType draw_engine_eevee_type; #define EEVEE_PROBE_MAX min_ii(MAX_PROBE, GPU_max_texture_layers() / 6) #define EEVEE_VELOCITY_TILE_SIZE 32 -#define USE_VOLUME_OPTI \ - (GLEW_ARB_shader_image_load_store && GLEW_ARB_shading_language_420pack && \ - !GPU_crappy_amd_driver()) +#define USE_VOLUME_OPTI (GPU_shader_image_load_store_support()) #define SWAP_DOUBLE_BUFFERS() \ { \ |