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authorCampbell Barton <ideasman42@gmail.com>2019-02-27 02:46:48 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-27 03:03:16 +0300
commit3051e2f4ae8fd3e72a43dd1e5d40893d0efec500 (patch)
tree6de62ee531c71705a8d86592770d26f8ecb75d1f /source/blender/draw/engines/eevee/eevee_private.h
parentce104ca89643c4b0e6358fd22a2b056ecd603e62 (diff)
DNA: rename Lamp -> Light
- BKE_lamp -> BKE_light - Main.lamp -> light
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_private.h')
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index dde3dfb0f56..a5695fa3a4c 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -369,7 +369,7 @@ typedef struct EEVEE_ShadowCube {
} EEVEE_ShadowCube;
typedef struct EEVEE_ShadowCascade {
- /* World->Lamp->NDC->Tex : used for sampling the shadow map. */
+ /* World->Light->NDC->Tex : used for sampling the shadow map. */
float shadowmat[MAX_CASCADE_NUM][4][4];
float split_start[4];
float split_end[4];
@@ -727,7 +727,7 @@ typedef struct EEVEE_ShadowCubeData {
typedef struct EEVEE_ShadowCascadeData {
short light_id, shadow_id, cascade_id, layer_id;
- /* World->Lamp->NDC : used for rendering the shadow map. */
+ /* World->Light->NDC : used for rendering the shadow map. */
float viewprojmat[MAX_CASCADE_NUM][4][4];
float projmat[MAX_CASCADE_NUM][4][4];
float viewmat[4][4], viewinv[4][4];