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authorCampbell Barton <ideasman42@gmail.com>2018-05-22 08:48:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-22 08:48:12 +0300
commit17778ddeb7dbb95d75b61fe7f20185111d5cb2c1 (patch)
treea848b7e5c74c879abbde40f45d120655111acac6 /source/blender/draw/engines/eevee/eevee_render.c
parentac476375b1755c994cc7d160bba827e4aed73597 (diff)
Cleanup: naming
Use 'ob' prefix for objects, 'eval' suffix for evaluated data.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_render.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_render.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 2d3cb440c7c..6cb3fa259eb 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -96,10 +96,10 @@ void EEVEE_render_init(EEVEE_Data *ved, RenderEngine *engine, struct Depsgraph *
/* Set the pers & view matrix. */
/* TODO(sergey): Shall render hold pointer to an evaluated camera instead? */
- struct Object *camera = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
+ struct Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
float frame = BKE_scene_frame_get(scene);
- RE_GetCameraWindow(engine->re, camera, frame, g_data->winmat);
- RE_GetCameraModelMatrix(engine->re, camera, g_data->viewinv);
+ RE_GetCameraWindow(engine->re, ob_camera_eval, frame, g_data->winmat);
+ RE_GetCameraModelMatrix(engine->re, ob_camera_eval, g_data->viewinv);
invert_m4_m4(g_data->viewmat, g_data->viewinv);
mul_m4_m4m4(g_data->persmat, g_data->winmat, g_data->viewmat);
@@ -114,7 +114,7 @@ void EEVEE_render_init(EEVEE_Data *ved, RenderEngine *engine, struct Depsgraph *
DRW_viewport_matrix_override_set(g_data->viewinv, DRW_MAT_VIEWINV);
/* EEVEE_effects_init needs to go first for TAA */
- EEVEE_effects_init(sldata, vedata, camera);
+ EEVEE_effects_init(sldata, vedata, ob_camera_eval);
EEVEE_materials_init(sldata, stl, fbl);
EEVEE_lights_init(sldata);
EEVEE_lightprobes_init(sldata, vedata);