diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-01-17 13:40:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-01-17 13:42:14 +0300 |
commit | ca5987c8a5ad5def6354ca306bcdbc8626bf059c (patch) | |
tree | 48c3da389da0090a3411914db0819003308e43c4 /source/blender/draw/engines/eevee/eevee_screen_raytrace.c | |
parent | f314d9ce474924a972b89fba4c8a6ba1c0aeb4b3 (diff) |
Cleanup: replace BLI_dynstr w/ BLI_string_joinN
Use in place of recently reverted 'DRW_shader_create_lib'
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_screen_raytrace.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_screen_raytrace.c | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c index f4b8ab807f6..86896a1e01a 100644 --- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c +++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c @@ -28,6 +28,7 @@ #include "DRW_render.h" #include "BLI_dynstr.h" +#include "BLI_string_utils.h" #include "eevee_private.h" #include "GPU_texture.h" @@ -59,16 +60,14 @@ extern char datatoc_raytrace_lib_glsl[]; static struct GPUShader *eevee_effects_screen_raytrace_shader_get(int options) { if (e_data.ssr_sh[options] == NULL) { - DynStr *ds_frag = BLI_dynstr_new(); - BLI_dynstr_append(ds_frag, datatoc_bsdf_common_lib_glsl); - BLI_dynstr_append(ds_frag, datatoc_bsdf_sampling_lib_glsl); - BLI_dynstr_append(ds_frag, datatoc_octahedron_lib_glsl); - BLI_dynstr_append(ds_frag, datatoc_lightprobe_lib_glsl); - BLI_dynstr_append(ds_frag, datatoc_ambient_occlusion_lib_glsl); - BLI_dynstr_append(ds_frag, datatoc_raytrace_lib_glsl); - BLI_dynstr_append(ds_frag, datatoc_effect_ssr_frag_glsl); - char *ssr_shader_str = BLI_dynstr_get_cstring(ds_frag); - BLI_dynstr_free(ds_frag); + char *ssr_shader_str = BLI_string_joinN( + datatoc_bsdf_common_lib_glsl, + datatoc_bsdf_sampling_lib_glsl, + datatoc_octahedron_lib_glsl, + datatoc_lightprobe_lib_glsl, + datatoc_ambient_occlusion_lib_glsl, + datatoc_raytrace_lib_glsl, + datatoc_effect_ssr_frag_glsl); DynStr *ds_defines = BLI_dynstr_new(); BLI_dynstr_appendf(ds_defines, SHADER_DEFINES); |