diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-19 19:19:49 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-19 19:20:50 +0300 |
commit | 6b433f4eb3da0acf092fb4e5417b10f9b304d073 (patch) | |
tree | 17d66beede9df8d8b43f9db39265649c2d72e732 /source/blender/draw/engines/eevee/eevee_screen_raytrace.c | |
parent | a7d43eb1c6e1679d4bdf15a9f558f2dbf0fb5b24 (diff) | |
parent | a4f2ebc78da4e10e65e864a16d2e621c7c79103d (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_screen_raytrace.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_screen_raytrace.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c index 46229c2dc9b..13bedc34e05 100644 --- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c +++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c @@ -210,12 +210,12 @@ void EEVEE_screen_raytrace_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *v * * Following Frostbite stochastic SSR. * - * - First pass Trace rays accross the depth buffer. The hit position and pdf are + * - First pass Trace rays across the depth buffer. The hit position and pdf are * recorded in a RGBA16F render target for each ray (sample). * * - We downsample the previous frame color buffer. * - * - For each final pixel, we gather neighboors rays and choose a color buffer + * - For each final pixel, we gather neighbors rays and choose a color buffer * mipmap for each ray using its pdf. (filtered importance sampling) * We then evaluate the lighting from the probes and mix the results together. */ |