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authorClément Foucault <foucault.clem@gmail.com>2022-02-02 21:01:37 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-02-02 21:01:37 +0300
commit088fc410d93aceb6b7b507c28febcfbb8e540aa4 (patch)
tree69a7cfdb505a0eadfdb8f911fd8e36c4418a25fa /source/blender/draw/engines/eevee/eevee_shader.hh
parent6f3a1194645fedc8894187f5e68ae5a4f0665a7f (diff)
EEVEE: Finish implementing GPUShaderCreateInfo and fix compilation
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_shader.hh')
-rw-r--r--source/blender/draw/engines/eevee/eevee_shader.hh17
1 files changed, 2 insertions, 15 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_shader.hh b/source/blender/draw/engines/eevee/eevee_shader.hh
index 6b2892028f4..eac1010bf6f 100644
--- a/source/blender/draw/engines/eevee/eevee_shader.hh
+++ b/source/blender/draw/engines/eevee/eevee_shader.hh
@@ -156,23 +156,10 @@ class ShaderModule {
eMaterialGeometry geometry_type,
bool is_lookdev);
- GPUShaderSource material_shader_code_generate(GPUMaterial *mat, const GPUCodegenOutput *codegen);
+ void material_create_info_ammend(GPUMaterial *mat, GPUCodegenOutput *codegen);
private:
- /* Run some custom preprocessor shader rewrite and returns a new string. */
- std::string enum_preprocess(const char *input);
-
- char *material_shader_code_defs_get(eMaterialGeometry geometry_type);
- char *material_shader_code_vert_get(const GPUCodegenOutput *codegen,
- GPUMaterial *mat,
- eMaterialGeometry geometry_type);
- char *material_shader_code_geom_get(const GPUCodegenOutput *codegen,
- GPUMaterial *mat,
- eMaterialGeometry geometry_type);
- char *material_shader_code_frag_get(const GPUCodegenOutput *codegen,
- GPUMaterial *mat,
- eMaterialGeometry geometry_type,
- eMaterialPipeline pipeline_type);
+ const char *static_shader_create_info_name_get(eShaderType shader_type);
};
} // namespace blender::eevee