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author | Campbell Barton <ideasman42@gmail.com> | 2021-07-07 05:55:19 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-07 06:42:46 +0300 |
commit | 5bbbc98471a5b8c8384789a4f88d112d003a6350 (patch) | |
tree | 4b5f3ab050b910c4f2dd7ff59115ae0963881ca0 /source/blender/draw/engines/eevee/eevee_subsurface.c | |
parent | 63a8b3b9720cf2660cb7a6cd431fdd3014534c4a (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_subsurface.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_subsurface.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c index 23893d79090..b7bcd127859 100644 --- a/source/blender/draw/engines/eevee/eevee_subsurface.c +++ b/source/blender/draw/engines/eevee/eevee_subsurface.c @@ -144,7 +144,7 @@ void EEVEE_subsurface_output_init(EEVEE_ViewLayerData *UNUSED(sldata), /* Clear texture. * Due to the late initialization of the SSS it can happen that the `taa_current_sample` is * already higher than one. This is noticeable when loading a file that has the diffuse light - * pass in look dev mode active. `texture_created` will make sure that newly created textures + * pass in look-dev mode active. `texture_created` will make sure that newly created textures * are cleared. */ if (effects->taa_current_sample == 1 || texture_created) { const float clear[4] = {0.0f, 0.0f, 0.0f, 0.0f}; |