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author | Clément Foucault <foucault.clem@gmail.com> | 2018-08-02 19:03:47 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-08-02 19:33:49 +0300 |
commit | 3578212e462d2a67f49d64ce5fb64df43200654f (patch) | |
tree | 90c1f4fc7bcda986231efd71909c5f75ef48c5ce /source/blender/draw/engines/eevee/eevee_temporal_sampling.c | |
parent | ce551ada928100e34b13e2ea8a6304d0631ec3e6 (diff) |
Eevee: Fix missing UBO binds.
Some of them are unecessary and should be removed from the shader instead.
But for now we need a quick fix for the crashes happening on some platforms.
See T55475.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_temporal_sampling.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_temporal_sampling.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c index 76e11e02d26..6cb2d1d3b53 100644 --- a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c +++ b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c @@ -299,11 +299,11 @@ void EEVEE_temporal_sampling_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data DRW_shgroup_uniform_texture_ref(grp, "colorHistoryBuffer", &txl->color_double_buffer); DRW_shgroup_uniform_texture_ref(grp, "colorBuffer", &txl->color); + DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); if (effects->enabled_effects & EFFECT_TAA_REPROJECT) { // DefaultTextureList *dtxl = DRW_viewport_texture_list_get(); DRW_shgroup_uniform_texture_ref(grp, "velocityBuffer", &effects->velocity_tx); - DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); } else { DRW_shgroup_uniform_float(grp, "alpha", &effects->taa_alpha, 1); |