diff options
author | Jeroen Bakker <jeroen@blender.org> | 2020-09-07 09:19:09 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-09-07 09:21:41 +0300 |
commit | 7170f7a0414ecded72fba3ef69e28be2be148291 (patch) | |
tree | d98075a0c6695f8ddb9f85fc5f728a5e837c2d1c /source/blender/draw/engines/eevee/eevee_temporal_sampling.c | |
parent | 267b8e1a5c322c87d9684638cc29c984c6d33e58 (diff) |
EEVEE: Shaders tests
This will add the remaining static shaders to the eevee shader test suite.
- Downsampling
- GGX LUT generation
- Mist
- Motion Blur
- Ambient Occlusion
- Render Passes
- Screen Raytracing
- Shadows
- Subsurface
- Volumes
Reviewed By: Clément Foucault
Differential Revision: https://developer.blender.org/D8779
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_temporal_sampling.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_temporal_sampling.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c index 4f2cfe224c2..23bb07a33f7 100644 --- a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c +++ b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c @@ -41,10 +41,6 @@ static struct { float inverted_cdf[FILTER_CDF_TABLE_SIZE]; } e_data = {false}; /* Engine data */ -extern char datatoc_common_uniforms_lib_glsl[]; -extern char datatoc_common_view_lib_glsl[]; -extern char datatoc_bsdf_common_lib_glsl[]; - static float UNUSED_FUNCTION(filter_box)(float UNUSED(x)) { return 1.0f; |