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authorClément Foucault <foucault.clem@gmail.com>2020-02-11 17:18:55 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-02-11 17:19:04 +0300
commit804e90b42d728ecb1073af8d0bae15a91b13a469 (patch)
tree309de25d99c92286b10c9d27e547fd43a69299c1 /source/blender/draw/engines/eevee/eevee_temporal_sampling.c
parent58cdab8b9759dd59b55895f2f76b9624addbb324 (diff)
DRW: Color Management improvement
Reviewed By: brecht sergey jbakker Differential Revision: http://developer.blender.org/D6729
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_temporal_sampling.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_temporal_sampling.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c
index 0f0b4a3e0a9..093a4780a97 100644
--- a/source/blender/draw/engines/eevee/eevee_temporal_sampling.c
+++ b/source/blender/draw/engines/eevee/eevee_temporal_sampling.c
@@ -198,7 +198,7 @@ int EEVEE_temporal_sampling_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data
/**
* Reset for each "redraw". When rendering using ogl render,
- * we accumulate the redraw inside the drawing loop in eevee_draw_background().
+ * we accumulate the redraw inside the drawing loop in eevee_draw_scene().
**/
effects->taa_render_sample = 1;
effects->taa_view = NULL;
@@ -251,7 +251,7 @@ int EEVEE_temporal_sampling_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data
(effects->taa_current_sample < effects->taa_total_sample)) ||
DRW_state_is_image_render()) {
if (view_is_valid) {
- /* Viewport rendering updates the matrices in `eevee_draw_background` */
+ /* Viewport rendering updates the matrices in `eevee_draw_scene` */
if (!DRW_state_is_image_render()) {
effects->taa_current_sample += 1;
repro_flag = 0;