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authorSebastián Barschkis <sebbas@sebbas.org>2019-12-16 17:50:14 +0300
committerSebastián Barschkis <sebbas@sebbas.org>2019-12-16 18:37:01 +0300
commitd27ccf990c2b957a10f4676e3153f907829a4b22 (patch)
tree48667db9d5f51e3c951cb1106566a53db21d9adf /source/blender/draw/engines/eevee/eevee_volumes.c
parent7b87d3d34ec5bbaf777bdc27abdb69600915fce1 (diff)
Mantaflow [Part 6]: Updates in /blender/source
A collection of smaller changes that are required in the /blender/source files. A lot of them are also due to variable renaming. Reviewed By: sergey Maniphest Tasks: T59995 Differential Revision: https://developer.blender.org/D3855
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_volumes.c')
-rw-r--r--source/blender/draw/engines/eevee/eevee_volumes.c54
1 files changed, 30 insertions, 24 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index 67fd441a0b1..2e0b5d36496 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -28,12 +28,12 @@
#include "BLI_string_utils.h"
#include "DNA_object_force_types.h"
-#include "DNA_smoke_types.h"
+#include "DNA_fluid_types.h"
#include "DNA_world_types.h"
#include "BKE_modifier.h"
#include "BKE_mesh.h"
-#include "BKE_smoke.h"
+#include "BKE_fluid.h"
#include "ED_screen.h"
@@ -63,7 +63,7 @@ static struct {
GPUTexture *dummy_scatter;
GPUTexture *dummy_transmit;
- /* List of all smoke domains rendered within this frame. */
+ /* List of all fluid simulation / smoke domains rendered within this frame. */
ListBase smoke_domains;
} e_data = {NULL}; /* Engine data */
@@ -430,41 +430,47 @@ void EEVEE_volumes_cache_object_add(EEVEE_ViewLayerData *sldata,
/* Smoke Simulation */
if (((ob->base_flag & BASE_FROM_DUPLI) == 0) &&
- (md = modifiers_findByType(ob, eModifierType_Smoke)) &&
+ (md = modifiers_findByType(ob, eModifierType_Fluid)) &&
(modifier_isEnabled(scene, md, eModifierMode_Realtime)) &&
- ((SmokeModifierData *)md)->domain != NULL) {
- SmokeModifierData *smd = (SmokeModifierData *)md;
- SmokeDomainSettings *sds = smd->domain;
+ ((FluidModifierData *)md)->domain != NULL) {
+ FluidModifierData *mmd = (FluidModifierData *)md;
+ FluidDomainSettings *mds = mmd->domain;
+
+ /* Don't try to show liquid domains here. */
+ if (!mds->fluid || !(mds->type == FLUID_DOMAIN_TYPE_GAS)) {
+ return;
+ }
/* Don't show smoke before simulation starts, this could be made an option in the future. */
- const bool show_smoke = ((int)DEG_get_ctime(draw_ctx->depsgraph) >=
- sds->point_cache[0]->startframe);
+ /* (sebbas): Always show smoke for manta */
+ /* const bool show_smoke = ((int)DEG_get_ctime(draw_ctx->depsgraph) >=
+ * mds->point_cache[0]->startframe); */
- if (sds->fluid && show_smoke) {
- const bool show_highres = BKE_smoke_show_highres(scene, sds);
- if (!sds->wt || !show_highres) {
- GPU_create_smoke(smd, 0);
+ if (mds->fluid && (mds->type == FLUID_DOMAIN_TYPE_GAS) /* && show_smoke */) {
+ if (!(mds->flags & FLUID_DOMAIN_USE_NOISE)) {
+ GPU_create_smoke(mmd, 0);
}
- else if (sds->wt && show_highres) {
- GPU_create_smoke(smd, 1);
+ else if (mds->flags & FLUID_DOMAIN_USE_NOISE) {
+ GPU_create_smoke(mmd, 1);
}
- BLI_addtail(&e_data.smoke_domains, BLI_genericNodeN(smd));
+ BLI_addtail(&e_data.smoke_domains, BLI_genericNodeN(mmd));
}
DRW_shgroup_uniform_texture_ref(
- grp, "sampdensity", sds->tex ? &sds->tex : &e_data.dummy_density);
+ grp, "sampdensity", mds->tex ? &mds->tex : &e_data.dummy_density);
DRW_shgroup_uniform_texture_ref(
- grp, "sampflame", sds->tex_flame ? &sds->tex_flame : &e_data.dummy_flame);
+ grp, "sampflame", mds->tex_flame ? &mds->tex_flame : &e_data.dummy_flame);
/* Constant Volume color. */
- bool use_constant_color = ((sds->active_fields & SM_ACTIVE_COLORS) == 0 &&
- (sds->active_fields & SM_ACTIVE_COLOR_SET) != 0);
+ static float white[3] = {1.0f, 1.0f, 1.0f};
+ bool use_constant_color = ((mds->active_fields & FLUID_DOMAIN_ACTIVE_COLORS) == 0 &&
+ (mds->active_fields & FLUID_DOMAIN_ACTIVE_COLOR_SET) != 0);
DRW_shgroup_uniform_vec3(
- grp, "volumeColor", (use_constant_color) ? sds->active_color : white, 1);
+ grp, "volumeColor", (use_constant_color) ? mds->active_color : white, 1);
/* Output is such that 0..1 maps to 0..1000K */
- DRW_shgroup_uniform_vec2(grp, "unftemperature", &sds->flame_ignition, 1);
+ DRW_shgroup_uniform_vec2(grp, "unftemperature", &mds->flame_ignition, 1);
}
else {
DRW_shgroup_uniform_texture(grp, "sampdensity", e_data.dummy_density);
@@ -692,8 +698,8 @@ void EEVEE_volumes_free_smoke_textures(void)
{
/* Free Smoke Textures after rendering */
for (LinkData *link = e_data.smoke_domains.first; link; link = link->next) {
- SmokeModifierData *smd = (SmokeModifierData *)link->data;
- GPU_free_smoke(smd);
+ FluidModifierData *mmd = (FluidModifierData *)link->data;
+ GPU_free_smoke(mmd);
}
BLI_freelistN(&e_data.smoke_domains);
}